Interface SequenceDefinition

  • All Superinterfaces:
    DualNode, Node

    public interface SequenceDefinition
    extends DualNode
    Represents a Sequence of animation frame Ids. It stores animation frames Ids and the length of time between each frame.
    • Method Detail

      • getFrameCount

        int getFrameCount()
        Get the number of frames in the animation sequence
      • getFrameIDs

        int[] getFrameIDs()
        Get id of all frames in the animation sequence
      • getFrameLengths

        int[] getFrameLengths()
        Get the length in game ticks, that each animation frame is displayed for.
      • getChatFrameIds

        int[] getChatFrameIds()
        Get id of all frames in the animation sequence for the chat head's model animation.